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Burglar - Data source access from Mosel models Description
Source Files By clicking on a file name, a preview is opened at the bottom of this page. Data Files
burglar.xml <!-- Data file for `burglar2x.mos' --> <BurgData> <Item name="camera"> <Value> 15</Value> <Weight> 2</Weight> </Item> <Item name="necklace"> <Value>100</Value> <Weight>20</Weight> </Item> <Item name="vase"> <Value> 90</Value> <Weight>20</Weight> </Item> <Item name="picture"> <Value> 60</Value> <Weight>30</Weight> </Item> <Item name="tv"> <Value> 40</Value> <Weight>40</Weight> </Item> <Item name="video"> <Value> 15</Value> <Weight>30</Weight> </Item> <Item name="chest"> <Value> 10</Value> <Weight>60</Weight> </Item> <Item name="brick"> <Value> 1</Value> <Weight>10</Weight> </Item> </BurgData> | |||||||||||||||||||||||||
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